Spartans World – iOS Game Source Code

Overview

Description

If you’re looking for that BIG ONE Game Source Code that will fund your Indie Game studio for the rest of the year, check this out!

 

Features

  • Full Game Template
  • Easy to Reskin Cocos2d Source Code
  • Unlimited Re Skin Potential
  • Endless Game Play
  • Optimized Code & Balanced
  • Ads Installed: AdMob, Chartboost, RevMob, iAd
  • Analytics Installed: GameAnalytics
  • App Promotion, Reviews, Push Notifications
  • Optimized for iOS 8

 

Included

Ad Networks:

  • AdMob
  • Chartboost
  • RevMob
  • iAd

More Features:

  • iOS8 Compatible
  • Free & Pro Versions Included
  • Complete Ready to Use Store
  • In App Purchases (Upgrades + Characters Store)
  • Game Leaderboards (GameCenter)
  • Intersitial Ads (Chartboost & RevMob)
  • Banner Ads (RevMob, iAd)

We made this easy to reskin from the design of code in Cocos2d.

A perfect code for your 1st or 100th reskin using Cocos2d. The opportunities are endless.

 

Requirements

  • Requires Cocos2d
  • Requires XCode (Verison 6.0.1)
  • and your own fantasy

 

Instructions

The project was build with XCode (Version 6.0.1) for iOS SDK 6 or later. Newer versions of XCode should build this project without problems.

Compile warnings can safely be ignored, most of these warnings are coming from the external libraries that we we are using in this source code.

This source code kit allows you to create universal apps for both iPhone and iPad. In addition to the specific customizations below, you’ll also need to change the following:

  • Application Bundle Identifier (Bundle ID)
  • Product Name
  • App Icons and Splash Screens.
  • All resources in “Resources” folder

Art should be packed in atlases. Sources of atlases in “Zwoptex” folder. We use 2 packages for art it is “sd” and “hd”. You find there *.zwd files which may by opened by zwoptex (https:// www.zwopple.com/zwoptex/). The name of atlasses should be preserved.

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