Ball Jump Unity Source Code

Overview

Greeting everybody,

This game is a doodle jump template clone it has a jumping ball with a beautiful flame on it  and controlled by the accelerometer sensor

The ball can jump on green stable platforms, the blue moving platforms and it will falls and loose the game when trying to jump on a broken red platform or touches the monster !

It has infinity endless levels ! yes thanks to a level generator algorithm script that keeps generating levels from simple to harder then harder 

generating levels is optimized to increase the device performance and the game stability  the levels will not be generated at once , the script will generate the levels step by step and remove the old ones (out of camera view) 

the levels will be harder along the game but still playable so the player can face hard situations but he can pass when he is fast enough 

You can easily change the probabilities of instantiating the prefabs ( broken, moving platforms) and monsters  by increasing/decreasing each ones probability chance 

This game is ready to published after you setup your google admob ids but you can re skin it or change the characters prefabs  easily 

You can try it on google play store now ! 

Happy coding   

Features

  • Full Google ADMOB integration for both Android and IOS 
  • Save me feature to save the player when loosing by watching a rewarded video ad 
  • Interstitial ad when loosing the game
  • Endless levels 
  • Accelerometer control
  • Device edges reversing like doodle jump
  • Pause button
  • Player Score
  • Music and sounds 

Requirements

  • Unity 2017 and higher 
  • Android SDK 
  • MAC and XCode fo targeting IOS building 

Instructions

1 – Decompress the ZIP File

2 – Open the documentation PDF File and follow the instructions for ADS app id and units ids 

3 – You can play on the editor with keyboard arrow keys

4 – Make your changes 

5 – Build it on any platform

6 – Publish it ! 

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